▶pump.fun → Steam

Turn your coin's fees into game sales.

Launch a coin for any Steam game or player. Fees buy copies of the game, so its developer gets paid, or Steam Wallet codes for a player.

For a game, paste its Steam store link. For a player, paste their Steam profile link.

~60%of fees reach developers
On-chainfee lock by pump.fun
1 approvallaunch and lock together

Discover coins

Every coin launched through Steam Pad and the game or player its fees go to. Market data comes from DexScreener.

How a fee becomes a sale

Steam doesn't let apps send people money. It does let anyone buy a game, and the developer keeps their revenue share from every copy sold. For a player, fees become Steam Wallet codes.

1

Launch or pair

Launch a coin here for a Steam game or player, or pair one you already made on pump.fun.

2

Fees are locked

At launch, pump.fun's fee sharing locks 100% of the coin's creator fees to Steam Pad's payout wallet. It can't be changed afterwards.

3

Copies get bought

Fees buy copies of the game, which can be given away to players. For a player, they buy Steam Wallet codes.

4

Developers get paid

Steam pays the developer its share of every copy through its normal payouts. Players claim codes by logging in with Steam.

Games Cash

Any paid game on Steam. Every copy bought counts as a real sale, so the developer earns their usual revenue share, and the copies can go to your community as giveaways.

Players Wallet

Anyone with a Steam account. Steam has no way to send people money, so fees become Steam Wallet codes they claim by logging in with Steam here.

Launch a coin for a game

Create the coin on pump.fun from your own wallet and point it at a Steam game or player in one go. You approve everything in Phantom.

SOL
🔒Creator fees are locked to Steam Pad. This coin's creator fees go to Steam Pad's payout wallet on-chain so they can reach your target. You won't receive creator fees, and the lock can't be undone.
About 0.02 SOL in network fees

Already launched? Pair it

Link a coin you already created on pump.fun. You'll sign one transaction that locks its creator fees to Steam Pad's payout wallet. Coins must still be on the bonding curve.

Connect the wallet that created this coin.

Eligibility

Live checks against Steam.

Paste a Steam store link or profile link and run a check. Details show here before you pair anything.
Paired

What actually reaches them

Steam keeps a cut of each sale, usually 30%, and the developer gets the rest. Players get Steam Wallet codes instead of cash.

$100K
0.30%
pump.fun creator fees vary by market cap.
Sales tax where it applies comes out of the purchase too. Steam's cut drops to 25% and 20% for games past $10M and $50M in revenue.

Developer gets per month

$0

from 0 copies sold

$0Developer revenue
$0Steam's 30% cut
$0Leftover under one copy
$0Swap and network costs
$0Steam Pad platform fee
Fees generated$0
Share paid to the developer0%

Questions

Short version: games get real sales, players get Steam Wallet codes.

How does a game's developer get paid?

Fees buy copies of the game on Steam. Each one is a normal sale, so the developer earns their usual share, typically 70%, through Steam's regular payouts.

What happens to the copies?

They're bought as gifts and can be given away to players and the coin's community.

What about free-to-play games?

You can still launch for them. There's no copy to buy, so fees for free games go out another way, like in-game items or Steam Wallet codes.

Why can't players get cash?

Steam has no way to send money to a user, and Wallet funds can't be withdrawn. The closest thing is a Steam Wallet code, which they claim by logging in with Steam here.

Is this made by Valve or Steam?

No. Steam Pad is independent and not affiliated with, endorsed by or sponsored by Valve Corporation.

Launch a coin for the game you can't stop playing.

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